Tecnologias Digitais na Engenharia Civil

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6 ECTSP4Exam: Optional
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Description

Objectives

Most sectors of the economy, in general, and industry, in particular, are undergoing a profound transformation in this era of new digital technologies. The modernization and development of Civil Engineering and of the Construction industry will certainly be associated to this transformation, which, in this somewhat conservative sector, has been occurring more slowly. In this context, the main learning objectives of the UC are as follows: - Make known the most recent digital technologies that may have an impact on Civil Engineering; - Acquisition of skills in the exploitation of technological potential applied to the activity of Civil Engineering; - Giving students the ability to envision innovative uses, in Civil Engineering, of advanced digital technologies already used in other contexts; - Train students to use new technologies in Civil Engineering, reinforcing their skills in the digital domain.

Syllabus

1. Introduction to digital technologies in the field of Civil Engineering. 2. BIM - Building Information Modeling. BIM methodological concept in project management and applicability in the design, contract and exploration / maintenance phases. Information management and collaborative work. 3. IoT - Internet of Things. The integrated sensing in the construction and exploration phase of Civil Engineering objects. Construction Industry 4.0. The Digital Twin. 4. Data science and artificial intelligence - present and future of its impact on Civil Engineering. 5. Virtual reality and augmented reality. The use of XR tools (VR, AR and MR) in design, construction and exploration of Civil Engineering works. Laser surveys and point clouds. 6. Unmanned aerial vehicles. The use of drones in surveys, monitoring works, and in the monitoring and maintenance of buildings. 7. Robotics and 3D printing. Automation in the construction industry. Prefabrication and construction on site.

Cross Competence Component

The curricular unit promotes and evaluates the transversal competencies associated with the identification of objectives, work planning, and clear and convincing presentation (written and oral) of technical and scientific information. Teaching and evaluation methods, with a strong practical aspect and relevant participation and interaction with students, promote the ability of students to work, lead and interact in heterogeneous groups (rotation of group elements). The group works, above all, constitute forms, simultaneously of teaching and evaluation, that promote the use of methods of investigation and evaluation of the quality of data and results conducive to the promotion of the critical spirit.

Laboratorial Component

The teaching methodologies incorporate practical components that are considered to be of a laboratory nature. Some of these activities may be carried out in the classroom (eg virtual reality and augmented reality classes). In other cases, the class will have to take place in an ITL (eg BIM study). There will also be classes taught in outdoor spaces, on campus (eg demonstration of the use of drones) or in works (eg demonstration of the sensing and monitoring of works).

Programming And Computing Component

The curricular unit is of the 2nd cycle (Master), so it is not necessary to account for the evaluation components that include the analysis of the computing and programming skills. Even so, the contents focus precisely on the domain of digital technologies, so it is considered that the curricular unit provide students with increased skills in computing and, in some cases, also in programming.

Ethical Principles

All members of a group are responsible for the group's work. In any assessment, every students shall honestly disclose any help received and sources used. In an oral assessment, every students shall be able to present and answer questions about the entire assignment and solution.